• Michael Pyne's avatar
    PlayerManager: Always perform setup on construction. · 387818ec
    Michael Pyne authored
    The only reason we couldn't perform setup on construction was because of
    some U/I setup code that couldn't happen when the player manager is
    normally constructed.
    But the U/I setup is simple enough to move to JuK, so do so. Now the
    rest of PlayerManager is that much simpler.
juk.cpp 21.8 KB