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  • Dmitry Kazakov's avatar
    Sequence numbers for paint devices and cache filtered source in Colorize Mask · cac26598
    Dmitry Kazakov authored
    1) Implement KisPaintDevice::sequenceNumber() which basically lets
       us know when the device has changed
    
    2) Implement caching of the filtered paint device in KisColorizeMask.
       Now we can check for the sequence number and reuse the cache in
       case it didn't change.
    
    3) Implement automatic selection of the mask composite op depending on
       the number of transparent pixels in the parent layer.
    
    Ref T372
    cac26598