Fix application of Gaussian Blur with FFTW (about 30% faster)
The patch fixes a slowdown we introduced when implemented two-stage gaussian convolution application. This two-stage approach is good for spacial convolution algorithm, but it is no good for FFTW one. Because every kernel (even one- dimensional) should be first split into 2D-wave-plane, which is extremely slow. CCBUG:407062
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