Fix exporting animation frames into EXR format
The patch fixes two problems: 1) DlgAnimationRenderer didn't initialize frames' mimetype correctly, so exporting always happened into PNG format. 2) DlgAnimationRenderer should correctly initialize saving format settings from the default cfg.exportConfiguration(). Using the same settings for both, animation rendering and normal image save is a disputable approach, but that is how we do it for ages. 3) EXRConverter shouldn't call any blocking functions on the image (and shouldn't change the state of the image as well). So it should convert non-16f/32f layers on the fly. BUG:406830
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