1. 29 Jan, 2019 2 commits
    • Eoin O'Neill's avatar
      Changed The Properties for Generator (Fill) Layers to be Non-Modal · 1272564e
      Eoin O'Neill authored
      This change moves toward consistency with other properties windows
      allowing you to move the properties window of a fill layer. The new window
      can be called either as modal or non modal depending on whether or not it has
      existing layer data passed into it. This means that creating a new fill layer
      uses a modal window while editing allows you to move the window to the side to compare
      and contrast values.
    • Eoin O'Neill's avatar
      Revert Patch D18462 · ef1ece55
      Eoin O'Neill authored
      Patch for review D18462 snuck into commit cf5346cb. This reverts the
      patch to restore original fill color window behavior.
  2. 28 Jan, 2019 3 commits
  3. 27 Jan, 2019 1 commit
  4. 26 Jan, 2019 4 commits
  5. 25 Jan, 2019 4 commits
  6. 24 Jan, 2019 3 commits
  7. 23 Jan, 2019 7 commits
    • Wolthera van Hövell's avatar
      Temporarily push D18467 · e3c2f5be
      Wolthera van Hövell authored
      This patch changes the way how opacity and flow interact. This can mean
      that a lot of presets work way differently from before. Therefore artists
      need to test so we can get some feedback on how the patch feels.
      For more information, and to give feedback, check https://phabricator.kde.org/T8576
      This is so that artists can test it via the nightly builds.
      We'll try to revert it on Monday 28th of January.
      Patch by William Brown.
      Note: We still need to do a proper code review!
      Ref T8576
    • Boudewijn Rempt's avatar
    • Boudewijn Rempt's avatar
      Remove the last remnants of karchive · 3628c2c3
      Boudewijn Rempt authored
    • Boudewijn Rempt's avatar
      debug-- · 8c554204
      Boudewijn Rempt authored
    • noemie scherer's avatar
      Add direction choice to the imagesplit plugin · af7abc39
      noemie scherer authored
      One use-case for the imagesplit is modifying spritesheet found externally
      (for example on the internet): splitting them then re-importing them in
      the animation timeline lets you use the dedicated animation tools, like
      the onionskin, and easily preview the animation with your modifications.
      But most spritesheet found on the internet are horizontal, like so:
      1, 2, 3
      4, 5, 6
      while a few are vertical, like so:
      1, 3, 5
      2, 4, 6
      Adding a button to choose which is more appropriate lets the imagesplit
      be used in both cases and still name the individual images correctly.
      I put the default at horizontal, while it was at vertical before,
      because it seems more widely used.
      Differential revision: https://phabricator.kde.org/D18442
    • Boudewijn Rempt's avatar
      Use Q_FALLTHROUGH everwhere possible · cf5346cb
      Boudewijn Rempt authored
      I didn't know it existed...
    • Boudewijn Rempt's avatar
      Use QuaZip instead of KArchive for ZIP64 support · 593dba2b
      Boudewijn Rempt authored
      This makes it possible to save and load .kra files that are larger
      than 4GiB -- depending on available memory, of course. There is
      an option in the settings dialog to enable this; it's off by default
      because older versions of Krita cannot read Zip64 files.
      Note that everything that uses zip files now uses quazip, the
      karchive dependency is gone.
  8. 22 Jan, 2019 1 commit
  9. 21 Jan, 2019 3 commits
  10. 20 Jan, 2019 1 commit
  11. 19 Jan, 2019 3 commits
  12. 18 Jan, 2019 1 commit
  13. 17 Jan, 2019 1 commit
  14. 16 Jan, 2019 3 commits
  15. 15 Jan, 2019 3 commits