1. 07 Feb, 2019 1 commit
  2. 26 Jun, 2018 1 commit
    • Miguel Lopez's avatar
      Quadratic Blending Modes · 563269c9
      Miguel Lopez authored
      Summary:
      During the creation of Quadratic Blending Modes, I have did the following:
      
        - Add new category suitable for quadratic blending modes
       -  I copied and paste existing codes, and created new codes used to calculate blending of images accordingly to the Pegtop formula reference sheet
      - I have tested the 4 new blending modes, and keep adjusting until the blending modes matches that of the Pegtop blending modes
      
      -----
      - Before the testing plan, find a way to make freeze and heat with acceptable coding. Reflect Blend Mode has now been solved.
      
      Test Plan:
      - Have artists find usage of quadratic blend modes, and see if they find the blending modes useful
      - Test results of quadratic blend modes with existing programs (As far as I"m concerned, only reflect and glow are available for testing)
      -If all seem sounds, and ready to go, then maybe it can be patched in Krita
      
      Reviewers: #krita, dkazakov
      
      Subscribers: dkazakov
      
      Tags: #krita
      
      Differential Revision: https://phabricator.kde.org/D13383
      563269c9
  3. 15 Jun, 2018 1 commit
    • Miguel Lopez's avatar
      Quadratic Blending Modes · 41c72fc7
      Miguel Lopez authored
      Summary:
      During the creation of Quadratic Blending Modes, I have did the following:
      
        - Add new category suitable for quadratic blending modes
       -  I copied and paste existing codes, and created new codes used to calculate blending of images accordingly to the Pegtop formula reference sheet
      - I have tested the 4 new blending modes, and keep adjusting until the blending modes matches that of the Pegtop blending modes
      
      -----
      - Before the testing plan, find a way to make freeze and heat with acceptable coding. Reflect Blend Mode has now been solved.
      
      Test Plan:
      - Have artists find usage of quadratic blend modes, and see if they find the blending modes useful
      - Test results of quadratic blend modes with existing programs (As far as I"m concerned, only reflect and glow are available for testing)
      -If all seem sounds, and ready to go, then maybe it can be patched in Krita
      
      Reviewers: #krita, dkazakov
      
      Subscribers: dkazakov
      
      Tags: #krita
      
      Differential Revision: https://phabricator.kde.org/D13383
      41c72fc7
  4. 22 May, 2018 1 commit
  5. 28 Dec, 2017 1 commit
  6. 22 Jul, 2017 1 commit
  7. 25 May, 2017 1 commit
  8. 18 May, 2017 1 commit
  9. 16 Sep, 2016 1 commit
  10. 10 Mar, 2016 1 commit
    • Dmitry Kazakov's avatar
      Greater-alpha blend mode · 888070bb
      Dmitry Kazakov authored
      This adds a blend mode that uses a sigmoid blending function
      to take the greater alpha of either the current layer or the brush.
      The result of this is that making multiple passes across the
      same area but with different strokes will not further increase
      the opacity past the brush setting or stylus pressure. This
      can help with consistently shading a region across multiple
      separate strokes without creating spurious or accidental
      sharp edges due to edge-overlaps with existing brush strokes.
      
      The patch was created by Nicholas Guttenberg
      
      Differential revision: https://phabricator.kde.org/D666
      888070bb
  11. 14 Sep, 2015 1 commit
  12. 10 Sep, 2015 1 commit
  13. 03 Sep, 2015 1 commit
  14. 01 Aug, 2015 1 commit
  15. 12 May, 2015 1 commit
  16. 02 Mar, 2015 1 commit
    • Wolthera van Hövell's avatar
      Adding tangent normal map blending mode to krita. · 42ce952f
      Wolthera van Hövell authored
      This patch adds a tangent normal map blending mode to Krita. It works by
      taking the base value and substracting that from the destination before adding
      it onto the source. It's still experimental in that it needs testing.
      
      It's to be found under misc.
      
      I had a huge fight with git to get my working branch synced to master,
      and I am pretty sure it's clean now, but if I messed up the branch, feel free
      to revert this commit.
      42ce952f
  17. 15 Jan, 2015 1 commit
  18. 10 Nov, 2013 1 commit
  19. 09 Jan, 2013 1 commit
    • Boudewijn Rempt's avatar
      BUG:309384 · b366cad5
      Boudewijn Rempt authored
      This cleans up pigment by removing the old, unused and confusing
      composite op implementations. It turns out that the new softlight
      was already conforming to the W3C SVG definitions; but I added
      a new softlight definition specially for importing photoshop documents.
      
      See http://en.wikipedia.org/wiki/Blend_modes#Soft_Light for the
      difference.
      b366cad5
  20. 10 Aug, 2012 1 commit
  21. 25 Apr, 2012 1 commit
  22. 23 Oct, 2011 2 commits
  23. 14 Jun, 2011 3 commits
  24. 10 Jun, 2011 1 commit
  25. 06 Jun, 2011 2 commits
  26. 03 Jun, 2011 2 commits
  27. 11 Feb, 2011 1 commit
  28. 03 Jan, 2010 1 commit
  29. 26 Apr, 2009 1 commit
  30. 11 Feb, 2008 1 commit
  31. 12 Nov, 2007 1 commit
  32. 22 Oct, 2007 1 commit
  33. 07 Sep, 2007 1 commit
  34. 30 Aug, 2007 1 commit
  35. 24 Mar, 2007 1 commit