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Commit 065bdbcf authored by Scott Wheeler's avatar Scott Wheeler

Added "reload" back into the playlist menus.

svn path=/trunk/kdemultimedia/juk/; revision=235868
parent 28ba5282
......@@ -284,6 +284,8 @@ void JuK::setupActions()
createSplitterAction(i18n("Save"), SLOT(slotSavePlaylist()), "file_save", "filesave", "CTRL+s");
createSplitterAction(i18n("Save As..."), SLOT(slotSaveAsPlaylist()), "file_save_as", "filesaveas");
createSplitterAction(i18n("R&emove"), SLOT(slotDeletePlaylist()), "deleteItemPlaylist", "edittrash");
createSplitterAction(i18n("R&emove"), SLOT(slotDeletePlaylist()), "deleteItemPlaylist", "edittrash");
createSplitterAction(i18n("Reload"), SLOT(slotReloadPlaylist()), "reloadPlaylist", "reload");
KStdAction::quit(this, SLOT(slotQuit()), actionCollection());
......@@ -70,6 +70,7 @@ PlaylistBox::PlaylistBox(PlaylistSplitter *parent, const QString &name) :
......@@ -303,12 +304,6 @@ void PlaylistBox::deleteItem(Item *item)
delete item;
void PlaylistBox::reload(Item *item)
if(item && item->playlist())
void PlaylistBox::decode(QMimeSource *s, Item *item)
if(!s || !item || !item->playlist())
......@@ -97,7 +97,6 @@ private:
void rename(Item *item);
void duplicate(Item *item);
void deleteItem(Item *item);
void reload(Item *item);
virtual void decode(QMimeSource *s, Item *item);
virtual void contentsDropEvent(QDropEvent *e);
......@@ -201,11 +201,25 @@ public slots:
void slotDeleteSelectedItems();
* Refresh the contents of the currently visible playlist. This will cause
* all of the audio meta data to be reread from disk.
* Refresh either the selection, or if there is no selection, the contents
* of the currently visible playlist. This will cause all of the audio
* meta data to be reread from disk.
* \note Within this context "refresh" indicates reloading meta data and
* "reloading" typically denotes reloading the playlist.
* \see slotReloadPlaylist()
void slotRefresh() { visiblePlaylist()->refresh(); }
* If the current playlist is one that was imported from a .m3u file, this
* will revert to the contents of that file.
* \see slotRefresh()
void slotReloadPlaylist() { visiblePlaylist()->slotReload(); }
* Show or hide the editor.
......@@ -230,7 +244,6 @@ public slots:
void slotRenamePlaylist() { m_playlistBox->rename(); }
void slotDuplicatePlaylist() { m_playlistBox->duplicate(); }
void slotDeletePlaylist();
void signalActivated();
void signalListBoxDoubleClicked();
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