OpenGL, load file leads to crash when histogram (or other scopes) is enabled - OpenGL/DirectX issue collector
STEPS TO REPRODUCE
- Enable Histogram (or other color scopes)
- Set OpenGL Backedn/OpenGL
- Restart Kdenlive
- Load "crash_minimal.kdenlive" crash_minimal.kdenlive
OBSERVED RESULT
Crash. (Exception thrown libmlt++-3.dll.
ADDITIONAL INFORMATION
Set OpenGL Backend to DirectX -> load "crash_minimal.kdenlive" -> no crash when histogram is enabled -> but I get a phantom picture in the project monitor.
More issues related to OpenGL/DirectX
Intel graphic card: Kdenlive UI work only correct with DirectX
-
Playback scaling change the monitor "zoom" with auto mask effect (with DirectX): #734 (closed) -
Record controls "level" not displayed on Directx backend: #631 (closed) -
Titler tool, display real background not working in "directX" backend: #603 (closed), #837 (closed) -
All color scopes like: vectorscope / histogram / RGB / waveform , are not displaying anything when setting backend to "DirectX": #596 (closed) (All video scopes are working in Shotcut under DirectX) -
solving the Intel graphic card driver issue: Interesting point about kdenliverc
andmisc
section see #277 (comment 41536) -
Crashing when creating a new project, kdenliverc
misc
set to opengl_backend=15: #767 (closed) -
Switching to full screen works with DirectX only: #176 (comment 41238) -> This is not DirectX related. -
Set Kdenlive to DirectX11: #773 (closed)
-
see here: https://bugs.kde.org/show_bug.cgi?id=425633 SOLVED -
see here: https://bugs.kde.org/show_bug.cgi?id=430877 -
see here: https://bugs.kde.org/show_bug.cgi?id=442446
Could the DirectX
issue be related with the connection to dbus-daemon.exe
? No. It keeps rendering alive (capsuled).
Edited by Eugen Mohr