update Windows OpenGL backend names to more user friendly names

parent dffcd796
Pipeline #15034 passed with stage
in 26 minutes and 26 seconds
......@@ -1243,12 +1243,12 @@ void MainWindow::setupActions()
openGLAuto->setCheckable(true);
openGLAuto->setChecked(glBackend == 0);
QAction *openGLDesktop = new QAction(i18n("Desktop OpenGL"), this);
QAction *openGLDesktop = new QAction(i18n("OpenGL"), this);
openGLDesktop->setData(Qt::AA_UseDesktopOpenGL);
openGLDesktop->setCheckable(true);
openGLDesktop->setChecked(glBackend == Qt::AA_UseDesktopOpenGL);
QAction *openGLES = new QAction(i18n("OpenGLES"), this);
QAction *openGLES = new QAction(i18n("DirectX (ANGLE)"), this);
openGLES->setData(Qt::AA_UseOpenGLES);
openGLES->setCheckable(true);
openGLES->setChecked(glBackend == Qt::AA_UseOpenGLES);
......
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