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  • Dmitry Kazakov's avatar
    Workaround a NVIDIA/Qt but with black screen in assistants · 34f8ecdf
    Dmitry Kazakov authored
    It seems like Qt uses some internal caches/textures for painting
    pixmaps/images on screen. And if the images of one rendering cycle
    don't fit into that cache they are painted and black rectangles.
    
    There is a workaround for that: just make the size of the pixmap cache
    more than 20 MiB. Then all the pixmaps painted through the cache will work
    correctly (if you decide to draw a QImage on screen manually, it still
    doesn't work).
    
    I don't know what happens there, but it seems like this workaround fixes
    the problem. Let's wait until we merge Qt+openGL3 branch, probably, it
    will change something.
    
    BUG:361709
    34f8ecdf