intel: Add a bo_alloc function for tiled BOs.
This simplifies driver code in handling object allocation, and also gives us an opportunity to possibly cache tiled buffers if it turns out to be a win. [anholt: This is chopped out of the execbuf2 patch, as it seems to be useful separately and cleans up the execbuf2 changes to be more obvious]
Loading
Please register or sign in to comment