radeon: implement 2D tiling for CIK
Bug fixes and simplification by Marek. We have to use the tile index of 0 for non-MSAA depth-stencil after all. Signed-off-by: Marek Olšák <marek.olsak@amd.com> Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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