radeon: fix tile_split of 128-bit surface formats with 8x MSAA
The calculation led to the number 8192, which is too high.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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The calculation led to the number 8192, which is too high.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>