xdg-shell: clarify xdg_surface creation semantics regarding buffers
this change ensures that the client will set its initial state before performing any drawing, ensuring that there is no mismatch when creating a surface with a non-default state (eg. maximize, fullscreen, ...) looking at the following event flows: 1) wl_surface.attach, wl_surface.commit, xdg_shell.get_xdg_surface 2) wl_surface.attach, xdg_shell.get_xdg_surface, wl_surface.commit 3) xdg_shell.get_xdg_surface, wl_surface.commit, xdg_surface.configure, wl_surface.attach, wl_surface.commit only 3) is now valid, while 1) and 2) will trigger errors as a result of handling buffers prior to creating the xdg surface Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net> Signed-off-by: Mike Blumenkrantz <zmike@osg.samsung.com> Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
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