Use member function pointer overload of QHostInfo::lookupHost()

parent 674cf050
......@@ -59,7 +59,7 @@ OutputFilterResolveJob::OutputFilterResolveJob(const Konversation::OutputFilterI
return;
}
QHostInfo::lookupHost(m_target, this, SLOT(resolved(QHostInfo)));
QHostInfo::lookupHost(m_target, this, &OutputFilterResolveJob::resolved);
}
OutputFilterResolveJob::~OutputFilterResolveJob()
......
......@@ -1042,7 +1042,7 @@ void Server::connectionEstablished(const QString& ownHost)
// Some servers don't include the userhost in RPL_WELCOME, so we
// need to use RPL_USERHOST to get ahold of our IP later on
if (!ownHost.isEmpty())
QHostInfo::lookupHost(ownHost, this, SLOT(gotOwnResolvedHostByWelcome(QHostInfo)));
QHostInfo::lookupHost(ownHost, this, &Server::gotOwnResolvedHostByWelcome);
updateConnectionState(Konversation::SSConnected);
......@@ -3594,7 +3594,7 @@ void Server::userhost(const QString& nick,const QString& hostmask,bool away,bool
{
QString myhost = hostmask.section(QLatin1Char('@'), 1);
// Use async lookup else you will be blocking GUI badly
QHostInfo::lookupHost(myhost, this, SLOT(gotOwnResolvedHostByUserhost(QHostInfo)));
QHostInfo::lookupHost(myhost, this, &Server::gotOwnResolvedHostByUserhost);
}
NickInfoPtr nickInfo = getNickInfo(nick);
if (nickInfo)
......
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