Use a different API call to make importing DmaBufs work on Nvidia
Use glReadPixels() instead of glGetTexImage() to import DmaBufs into memory. This makes Nvidia happy and it no longer gives us just black screen. BUG: 448839
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mentioned in commit 6a6438e6
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🐧 @apolmentioned in merge request !42 (merged)
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mentioned in merge request kwin!4651 (merged)
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