- 28 Jul, 2020 3 commits
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Found when running under ASAN
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Vlad Zahorodnii authored
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- 23 Jul, 2020 4 commits
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Vlad Zahorodnii authored
It's been replaced by PipeWire stuff.
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David Edmundson authored
SeatInterface cleans up when a data source goes away. However the cleanup also makes use of metaobjects so needs to run before the leaf class destructor is run. All other AbstractDataSource objects emit the unbound signal, which SeatInterface also connects to do a earlier cleanup. Otherwise we get a crash if a data control source replaces itself.
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- 16 Jul, 2020 1 commit
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Rename the aboutToBeUnbound() signal to aboutToBeDestroyed() in order to make the usage of the word "destroyed" consistent.
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- 15 Jul, 2020 7 commits
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Aleix Pol Gonzalez authored
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David Edmundson authored
Order of a client teardown is: - ClientConnection is removed from the static map - All our client owned resources are torn down - ClientConnection is deleted (via a previous deleteLater) The recent refactor led to a behavioural change where ::client could return a null pointer. We want the client getter to be valid throughout the lifespan of SurfaceInterface, by doing the lookup once we achieve that. BUG: 424255
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Vlad Zahorodnii authored
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Vlad Zahorodnii authored
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Vlad Zahorodnii authored
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Vlad Zahorodnii authored
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Vlad Zahorodnii authored
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- 14 Jul, 2020 6 commits
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Vlad Zahorodnii authored
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Vlad Zahorodnii authored
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Adrien Faveraux authored
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Vlad Zahorodnii authored
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- 13 Jul, 2020 1 commit
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- 08 Jul, 2020 4 commits
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Vlad Zahorodnii authored
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Since we don't do wl_display_run(), wl_display_terminate() is pointless.
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Display::startLoop() isn't used anywhere and it only adds maintenance burden, so drop it.
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It can be especially useful if the compositor wants to ensure that all globals have been created before starting to accept client connections. Unfortunately, start() and terminate() stuff doesn't align well with it, so the terminate() method was dropped to ensure that Display always returns the same wl_display object.
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- 06 Jul, 2020 1 commit
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David Edmundson authored
sendStackingOrderChanged() iterates though all clients. Only the new client needs to be send information at this point.
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- 30 Jun, 2020 1 commit
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Vlad Zahorodnii authored
The main purpose behind the kwaylandserver library is to provide a set of re-usable wayland compositor extension implementations. However, it's worth noting that the design of kwaylandserver is far from perfect at the moment. KWaylandServer tries to hide all low level wayland details from the compositor. But it's not the case with buffers, which diminishes the whole point behind the library. Creating OpenGL textures from Wayland buffers is the responsibility of the compositor. So, when it comes to client buffers, we are one foot in KWaylandServer, and the other foot in the compositor. Since the surface size is a logical size, the compositor can't use it for allocating memory for OpenGL textures. This change adds the buffer size property in SurfaceInterface that can be used for allocating memory for textures as well as monitoring buffer size changes. I must say that the introduction of the buffer size property is a crude hack because BufferInterface just needs to provide an OpenGL texture for each plane. The main blocker for that is that it would involve moving the backend, the compositor, and the wayland bits in the same place, for example kwayland-server or ultimately kwin.
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- 24 Jun, 2020 2 commits
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The buffer transform is a pretty confusing thing, so document it in order to avoid misleading people.
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The buffer scale and the buffer transform property specify transforms that had been applied to the buffer's contents. Neither one of those properties apply to the surface, in other words the buffer transform property doesn't indicate that the surface was rotated or flipped or both. This change doesn't gain anything in terms of new features, etc. It just attempts to make things more clear.
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- 23 Jun, 2020 1 commit
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David Edmundson authored
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- 22 Jun, 2020 2 commits
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David Edmundson authored
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David Edmundson authored
The source can have a different lifespan to the offer being made. If a source is removed and we get a drag actions changed before the offer is cancelled we don't want to crash. Couldn't reproduce locally, but the trace was good. BUG: 423127
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- 19 Jun, 2020 3 commits
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Since we don't guarantee SC and BC in KWaylandServer, we can drop SurfaceInterface::inputIsInfitine().
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This fixes several unit tests in kwin where the virtual output is not considered enabled causing behavioural changes.
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The compositor needs to monitor changes in the mapping between the surface local coordinates and the buffer coordinates because texture coordinates correspond to the latter. One way to do it is to monitor things such as the surface size, the buffer size, the buffer scale, etc. The main problem with doing so is that there are so many factors that contribute to how mapping between the surface local coordinate space and the buffer coordinate space is performed. In order to provide a generic way for monitoring changes in the mapping between the surface local coordinate space and the buffer coordinate space, this patch introduces two new matrices. The first one specifies how the surface-local coordinates are mapped to buffer coordinates, and the other one specifies how to map the buffer coordinates to surface local coordinates. With the new two matrices, the compositor has a generic way to get notified when it has to re-compute texture coordinates.
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- 17 Jun, 2020 2 commits
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David Edmundson authored
The generated classes don't really have documentation for the generated methods. This hopes to provide some context.
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If a buffer is attached to the surface, its width or height cannot be 0.
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- 16 Jun, 2020 1 commit
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Jonathan Esk-Riddell authored
GIT_SILENT
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- 15 Jun, 2020 1 commit
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Public API is identical except the now uneeded explit create on the global.
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