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  • Vlad Zahorodnii's avatar
    scene: Make paintScreen() clip the damage region · 0c3a8e6f
    Vlad Zahorodnii authored
    paintScreen() already tries to ensure that the damage region doesn't go
    outside the scene geometry. With this change, it will try to clip the
    damage region to the render target rect, which saves us an extra region
    intersection and simplifies code that calls paintScreen().
    0c3a8e6f