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  • Vlad Zahorodnii's avatar
    Ensure that Toplevel::output() stays always in sync with geometry · 4c319527
    Vlad Zahorodnii authored
    Currently, if geometry updates are blocked, the Toplevel.output property
    won't be updated. On the other hand, it's reasonable to use the output
    property instead of manually looking up the output in window management
    code, e.g. Workspace::clientArea().
    
    In other words, using the Toplevel.output property is like walking on a
    mine field, things can blow up. You can't use Toplevel.output even if it
    makes perfect sense.
    
    This change ensures that Toplevel.output property is always kept in sync
    with the frame geometry. Unfortunately, this means that the output
    property no longer can be updated when the frameGeometryChanged() signal
    is emitted. It has to be done in moveResizeInternal() method.
    
    BUG: 448064
    
    (cherry picked from 510a41ee)
    
    Part-of: <!2448>
    4c319527