Skip to content
  • Vlad Zahorodnii's avatar
    Store repaint regions per individual screen · 74391e25
    Vlad Zahorodnii authored
    AnimationEffect schedules repaints in postPaintWindow() and performs
    cleanup in preScreenPaint(). With the X11-style rendering, this doesn't
    have any issues, scheduled repaints will be reset during the next
    compositing cycle.
    
    But with per screen rendering, we might hit the following case
    
        - Paint screen 0
        - Reset scheduled repaints
        - AnimationEffect::prePaintScreen(): update the timeline
        - AnimationEffect::postPaintScreen(): schedule a repaint
    
        - Paint screen 1
        - Reset scheduled repaints
        - AnimationEffect::prePaintScreen(): destroy the animation
        - AnimationEffect::postPaintScreen(): no repaint is scheduled
    
        - Return to the event loop
    
    In this scenario, the repaint region scheduled by AnimationEffect will
    be lost when compositing is performed on screen 1.
    
    There is no any other way to fix this issue but maintain repaint regions
    per each individual screen if per screen rendering is enabled.
    
    BUG: 428439
    74391e25