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Drop shaderTrait adjustment on crossfade

David Edmundson requested to merge work/d_ed/crossfade_simplify into master

Crossfade is now hanlded by regular scene painting, only by offscreen effects. There is no need for scene code to have awareness and use a more expensive shader.

Intend to cherry-pick as it'll make it easier for crossFadeProgress to be 0 throughout as default.

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