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wayland/frog color management: use a reference luminance of 203 nits for scRGB

Xaver Hugl requested to merge work/zamundaaa/scRGB into master

80 nits is correct, but Windows doesn't do correct, and with the frog protocol we know we're getting the image from a game using Windows scRGB. 203 nits is what we use for PQ, so this will ensure that PQ and scRGB modes in games look roughly the same.

CCBUG: 499103

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