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Commit 3118b486 authored by Arjen Hiemstra's avatar Arjen Hiemstra
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Disable vertex snapping for Wobbly Windows and Magic Lamp

The subdivided grid used by these effects doesn't account for pixel
alignment. If we force the generated WindowQuads to be rounded, the
quad's sizes no longer match the texture sizes, which results in blurry
rendering.

BUG: 461283

eeffects
parent 3ee51e3f
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