Commit 605988d2 authored by Vlad Zahorodnii's avatar Vlad Zahorodnii

platformsupport: Rename some headers to make them less ambiguous

parent 199860a0
set(SCENE_OPENGL_BACKEND_SRCS
abstract_egl_backend.cpp
backend.cpp
egl_dmabuf.cpp
openglbackend.cpp
texture.cpp
)
......
......@@ -8,7 +8,7 @@
*/
#ifndef KWIN_ABSTRACT_EGL_BACKEND_H
#define KWIN_ABSTRACT_EGL_BACKEND_H
#include "backend.h"
#include "openglbackend.h"
#include "texture.h"
#include <QObject>
......
......@@ -7,7 +7,7 @@
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "backend.h"
#include "openglbackend.h"
#include <kwineffects.h>
#include <logging.h>
......
......@@ -8,7 +8,7 @@
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "texture.h"
#include "backend.h"
#include "openglbackend.h"
#include "scene.h"
namespace KWin
......
set(SCENE_QPAINTER_BACKEND_SRCS backend.cpp)
set(SCENE_QPAINTER_BACKEND_SRCS qpainterbackend.cpp)
include(ECMQtDeclareLoggingCategory)
ecm_qt_declare_logging_category(SCENE_QPAINTER_BACKEND_SRCS
......
......@@ -6,7 +6,7 @@
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "backend.h"
#include "qpainterbackend.h"
#include <logging.h>
#include <QtGlobal>
......
......@@ -8,7 +8,7 @@
*/
#ifndef KWIN_SCENE_QPAINTER_DRM_BACKEND_H
#define KWIN_SCENE_QPAINTER_DRM_BACKEND_H
#include <platformsupport/scenes/qpainter/backend.h>
#include <platformsupport/scenes/qpainter/qpainterbackend.h>
#include <QObject>
#include <QVector>
......
......@@ -8,7 +8,7 @@
*/
#ifndef KWIN_SCENE_QPAINTER_FB_BACKEND_H
#define KWIN_SCENE_QPAINTER_FB_BACKEND_H
#include <platformsupport/scenes/qpainter/backend.h>
#include <platformsupport/scenes/qpainter/qpainterbackend.h>
#include <QObject>
#include <QImage>
......
......@@ -9,7 +9,7 @@
#ifndef KWIN_SCENE_QPAINTER_VIRTUAL_BACKEND_H
#define KWIN_SCENE_QPAINTER_VIRTUAL_BACKEND_H
#include <platformsupport/scenes/qpainter/backend.h>
#include <platformsupport/scenes/qpainter/qpainterbackend.h>
#include <QObject>
#include <QVector>
......
......@@ -10,7 +10,7 @@
#ifndef KWIN_SCENE_QPAINTER_WAYLAND_BACKEND_H
#define KWIN_SCENE_QPAINTER_WAYLAND_BACKEND_H
#include <platformsupport/scenes/qpainter/backend.h>
#include <platformsupport/scenes/qpainter/qpainterbackend.h>
#include <QObject>
#include <QImage>
......
......@@ -8,7 +8,7 @@
*/
#ifndef KWIN_GLX_BACKEND_H
#define KWIN_GLX_BACKEND_H
#include "backend.h"
#include "openglbackend.h"
#include "texture.h"
#include "x11eventfilter.h"
......
......@@ -9,7 +9,7 @@
#ifndef KWIN_SCENE_QPAINTER_X11_BACKEND_H
#define KWIN_SCENE_QPAINTER_X11_BACKEND_H
#include <platformsupport/scenes/qpainter/backend.h>
#include <platformsupport/scenes/qpainter/qpainterbackend.h>
#include <QObject>
#include <QImage>
......
......@@ -17,7 +17,7 @@
#include "kwinglutils.h"
#include "decorations/decorationrenderer.h"
#include "platformsupport/scenes/opengl/backend.h"
#include "platformsupport/scenes/opengl/openglbackend.h"
namespace KWin
{
......
......@@ -10,7 +10,7 @@
#define KWIN_SCENE_QPAINTER_H
#include "scene.h"
#include <platformsupport/scenes/qpainter/backend.h>
#include <platformsupport/scenes/qpainter/qpainterbackend.h>
#include "shadow.h"
#include "decorations/decorationrenderer.h"
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment