Commit 6b940c12 authored by Vlad Zahorodnii's avatar Vlad Zahorodnii

scenes/opengl: Properly render cursors with hidpi

GLTexture::width() and GLTexture::height() return the size of the cursor
texture in native pixels, but we need a size in device independent pixels.

CCBUG: 424589
parent 64b7cc3c
......@@ -585,8 +585,9 @@ void SceneOpenGL2::paintCursor()
}
// get cursor position in projection coordinates
const qreal scale = cursor->image().devicePixelRatio();
const QPoint cursorPos = cursor->pos() - cursor->hotspot();
const QRect cursorRect(0, 0, m_cursorTexture->width(), m_cursorTexture->height());
const QRect cursorRect(QPoint(0, 0), m_cursorTexture->size() / scale);
QMatrix4x4 mvp = m_projectionMatrix;
mvp.translate(cursorPos.x(), cursorPos.y());
......
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