Commit e4456347 authored by Vlad Zahorodnii's avatar Vlad Zahorodnii

Fix corner screen glows that suddenly pop up

Depending on how pointer approaches a screen corner, the maximum
distance between two may be smaller than 2 * edgeDistance. This can
happen for example when approaching the corner along of any two adjacent
screen edges.

As a result, the calculated factor can be anywhere between 0 and 0.5
when pointer enters approachGeometry(). This change adjusts calculation
of the factor, so it always ranges from 0 to 1 no matter how the pointer
approaches corners.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision:
parent bf6f05bf
......@@ -616,20 +616,21 @@ void Edge::updateApproaching(const QPoint &point)
if (approachGeometry().contains(point)) {
int factor = 0;
const int edgeDistance = m_edges->cornerOffset();
// manhattan length for our edge
const int cornerDistance = 2*edgeDistance;
auto cornerDistance = [=](const QPoint &corner) {
return qMax(qAbs(corner.x() - point.x()), qAbs(corner.y() - point.y()));
switch (border()) {
case ElectricTopLeft:
factor = (point.manhattanLength()<<8) / cornerDistance;
factor = (cornerDistance(approachGeometry().topLeft())<<8) / edgeDistance;
case ElectricTopRight:
factor = ((point - approachGeometry().topRight()).manhattanLength()<<8) / cornerDistance;
factor = (cornerDistance(approachGeometry().topRight())<<8) / edgeDistance;
case ElectricBottomRight:
factor = ((point - approachGeometry().bottomRight()).manhattanLength()<<8) / cornerDistance;
factor = (cornerDistance(approachGeometry().bottomRight())<<8) / edgeDistance;
case ElectricBottomLeft:
factor = ((point - approachGeometry().bottomLeft()).manhattanLength()<<8) / cornerDistance;
factor = (cornerDistance(approachGeometry().bottomLeft())<<8) / edgeDistance;
case ElectricTop:
factor = (qAbs(point.y() - approachGeometry().y())<<8) / edgeDistance;
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