1. 21 Jan, 2021 3 commits
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  21. 18 Jun, 2020 3 commits
    • Vlad Zahorodnii's avatar
      [style] Fix crash during app tear down sequence · c7c8a213
      Vlad Zahorodnii authored
      We want to destroy a shadow after its decorated window has been destroyed
      or unmapped. In order to do that, we install an event filter on the widget
      and make the shadow a child of the window.
      
      Unfortunately, the underlying window and the widget have different life
      times. To ensure that _shadows has no dangling pointers, we will remove
      the shadow when it's destroyed. The problem with doing so is that it will
      invalidate iterators when ShadowHelper destroys all shadows during app
      tear down, which will eventually result in a crash.
      
      In order to keep iterators valid when ShadowHelper destroys shadows, we
      need to clean up _shadows after the decorated window has been destroyed.
      c7c8a213
    • Script Kiddy's avatar
      SVN_SILENT made messages (.desktop file) - always resolve ours · 25fe85e6
      Script Kiddy authored
      In case of conflict in i18n, keep the version of the branch "ours"
      To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
      25fe85e6
    • Script Kiddy's avatar
      SVN_SILENT made messages (.desktop file) - always resolve ours · b347d495
      Script Kiddy authored
      In case of conflict in i18n, keep the version of the branch "ours"
      To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
      b347d495
  22. 17 Jun, 2020 2 commits
  23. 16 Jun, 2020 1 commit
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