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David Redondo authored
Previous attempt was the onCompleted block. However it turns out that at that point the model still has the old byte amounts. The order is showSpeedChanged -> setRefreshRate -> Timer.onCompleted/runningChanged -> model updates So set the amount to 0 in onCompleted and trigger the Timer on start (like a Timer with 0 interval). This initial trigger happens after the odel gets a new value and we have a correct amount on the first regular trigger of the Timer. BUG:420365 FIXED-IN:5.22 (cherry picked from commit d5df9379)
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