shell: Use the basic scene graph rendering loop on wayland
This avoids crashing Plasma when a surface gets destroyed too early while still in use by the threaded loop. To avoid leaking things into child processes, we clear the environment variable again after we've created the initial views for the shell. BUG: 447717
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mentioned in commit 0fff8798
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mentioned in merge request !2342 (merged)
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mentioned in commit fc37113d
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mentioned in merge request !2410 (merged)
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mentioned in commit c97448eb
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