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Laszlo Agocs authored
This has a non-insignificant cost (since the size is at least 260 bytes) in renderers that construct a lot of these objects per frame. After changing the qHash implementation to be lighter we no longer rely on qHashBits, so zeroing it is not essential anymore. Remove it. Change-Id: If1fbd8dfd46fb3f0e9ea5a3c4794d24b8aeac1ba Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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