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  • Andy Nichols's avatar
    Use Quaternions for rotation in Node API · eec0dca3
    Andy Nichols authored
    
    
    This should solve several problems and remove the need for a rotation
    order API. This does break the existing code though.
    
    [ChangeLog] Node.rotation is now a quaternion, Node.eulerRotation a
    vector3d of euler angles. Node.rotationOrder has been removed.
    
    Fixes: QTBUG-77609
    Change-Id: Ib1f4f3e173512cefb7f6863d2b431581e98587e2
    Reviewed-by: default avatarChristian Strømme <christian.stromme@qt.io>
    eec0dca3