Commit a478a0b8 authored by Bhushan Shah's avatar Bhushan Shah

Use software LibGL

Ref T10245
parent e42d248b
......@@ -91,6 +91,8 @@ buildEnvironment['QT_LOGGING_RULES'] = "*.debug=true"
# We want to force Qt to print to stderr, even on Windows
buildEnvironment['QT_LOGGING_TO_CONSOLE'] = '1'
buildEnvironment['QT_FORCE_STDERR_LOGGING'] = '1'
# Always use software libgl instead of hardware
buildEnvironment['LIBGL_ALWAYS_SOFTWARE'] = 'true'
# We also want Mesa to tell us what it's doing
# This makes it much easier to debug tests which are dependent on 3D stuff
buildEnvironment['EGL_LOG_LEVEL'] = 'debug'
......
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