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Michael Abrahams authored
Summary: The existing code made several glDoSomething() calls before KisOpenGLCanvas had entered initializeGL() for the first time. This moves calls made to create sync objects and compile shaders into initializeGL. KisOpenGL has two-part initialization step; the first part is called in main(), the second part is called inside KisOpenGLCanvas2. Reviewers: dkazakov, rempt Maniphest Tasks: T360 Differential Revision: https://phabricator.kde.org/D234
d22a7a65