Commit 2f7cc77d authored by Halla Rempt's avatar Halla Rempt

fix English

parent bda74f4b
......@@ -68,15 +68,15 @@ RotateImage::RotateImage(QObject *parent, const QVariantList &)
actionCollection()->addAction("rotateimage", action);
connect(action, SIGNAL(triggered()), this, SLOT(slotRotateImage()));
action = new KAction(KIcon("object-rotate-right"), i18nc("rotate image 90 degrees to the right", "Rotate Image of 90° to the Right"), this);
action = new KAction(KIcon("object-rotate-right"), i18nc("rotate image 90 degrees to the right", "Rotate Image 90° to the Right"), this);
actionCollection()->addAction("rotateImageCW90", action);
connect(action, SIGNAL(triggered()), this, SLOT(slotRotateImage90()));
action = new KAction(i18nc("rotate image 180 degrees to the right", "Rotate Image of 180°"), this);
action = new KAction(i18nc("rotate image 180 degrees to the right", "Rotate Image 180°"), this);
actionCollection()->addAction("rotateImage180", action);
connect(action, SIGNAL(triggered()), this, SLOT(slotRotateImage180()));
action = new KAction(KIcon("object-rotate-left"), i18nc("rotate image 90 degrees to the left", "Rotate Image of 90° to the Left"), this);
action = new KAction(KIcon("object-rotate-left"), i18nc("rotate image 90 degrees to the left", "Rotate Image 90° to the Left"), this);
actionCollection()->addAction("rotateImageCCW90", action);
connect(action, SIGNAL(triggered()), this, SLOT(slotRotateImage270()));
......@@ -84,15 +84,15 @@ RotateImage::RotateImage(QObject *parent, const QVariantList &)
actionCollection()->addAction("rotatelayer", m_rotateLayerAction);
connect(m_rotateLayerAction, SIGNAL(triggered()), this, SLOT(slotRotateLayer()));
m_rotate90LayerAction = new KAction(i18nc("rotate the layer 180 degrees", "Rotate Layer of 180°"), this);
m_rotate90LayerAction = new KAction(i18nc("rotate the layer 180 degrees", "Rotate Layer 180°"), this);
actionCollection()->addAction("rotateLayer180", m_rotate90LayerAction);
connect(m_rotate90LayerAction, SIGNAL(triggered()), m_view->nodeManager(), SLOT(rotate180()));
m_rotate180LayerAction = new KAction(KIcon("object-rotate-right"), i18nc("rotate the layer 90 degrees to the right", "Rotate Layer of 90° to the Right"), this);
m_rotate180LayerAction = new KAction(KIcon("object-rotate-right"), i18nc("rotate the layer 90 degrees to the right", "Rotate Layer 90° to the Right"), this);
actionCollection()->addAction("rotateLayerCW90", m_rotate180LayerAction);
connect(m_rotate180LayerAction, SIGNAL(triggered()), m_view->nodeManager(), SLOT(rotateRight90()));
m_rotate270LayerAction = new KAction(KIcon("object-rotate-left"), i18nc("rotate the layer 90 degrees to the left", "Rotate Layer of 90° to the Left"), this);
m_rotate270LayerAction = new KAction(KIcon("object-rotate-left"), i18nc("rotate the layer 90 degrees to the left", "Rotate Layer 90° to the Left"), this);
actionCollection()->addAction("rotateLayerCCW90", m_rotate270LayerAction);
connect(m_rotate270LayerAction, SIGNAL(triggered()), m_view->nodeManager(), SLOT(rotateLeft90()));
......
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