1. 01 Nov, 2012 2 commits
  2. 31 Oct, 2012 3 commits
  3. 30 Oct, 2012 2 commits
  4. 29 Oct, 2012 1 commit
  5. 28 Oct, 2012 7 commits
    • Boudewijn Rempt's avatar
      fix compilation with lcms 2.3 · 1aff6042
      Boudewijn Rempt authored
      1aff6042
    • C. Boemann's avatar
      Fix crash due to uninitialized value · 3d5a12b0
      C. Boemann authored
      BUG:309131
      3d5a12b0
    • C. Boemann's avatar
      export some needed headers · cf3a7022
      C. Boemann authored
      cf3a7022
    • Boudewijn Rempt's avatar
      Don't crash when trying to show a histogram if a colorspace is invalid · f9154483
      Boudewijn Rempt authored
      Sometimes, colorspace instances cannot be created because there is no
      profile at all. Handle those cases for histogram producers.
      
      BUG:308881
      f9154483
    • Boudewijn Rempt's avatar
      Load images with old colorspace id's · 10a37347
      Boudewijn Rempt authored
      BUG:309101
      
      * add a an xyzf16 colorspace class to replace the ctlcs xyzf16 class
      that was lost
      * fix the historgram for rbg16
      10a37347
    • Inge Wallin's avatar
      Implement roundtripping of annotations. · b23b2ca1
      Inge Wallin authored
      This commit is slightly premature since the review is not really ok'ed
      yet. However I'm doing it anyway because it's the last day before the
      branching and we've worked really hard for this. In the extreme case
      that it's unsalvageable then it could easily be reverted.
      
      We have done a lot of testing and it seems to work really well.
      
      Squashed commit of the following:
      
      commit b45432e5db9d400fc2881920b5751d7fba9c6fea
      Author: Mojtaba Shahi Senobari <mojtaba.shahi3000@gmail.com>
      Date:   Sun Oct 28 05:03:26 2012 +0330
      
          Fix the cursor position when annotation loading finished.
      
      commit 70644d672ae2e5b2165028cf4984de8a0f43b5a0
      Author: Mojtaba Shahi Senobari <mojtaba.shahi3000@gmail.com>
      Date:   Sun Oct 28 04:39:25 2012 +0330
      
          Set text frame for KoAnnotation.
      
      commit ed6214cd96eff4cfa5bebc8ac6d038ab260b5d6c
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Oct 28 01:49:34 2012 +0200
      
          Fix many errors that turned up after the last merge.
      
          Seems that git didn't report everything after all...
      
      commit 6d2ec2da2a98d485896316076428d53ecc450a29
      Merge: 2f3c84a 941c027
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Oct 28 00:55:54 2012 +0200
      
          Merge branch 'master' into text-annotations-ingwa
      
          Conflicts:
          	libs/kotext/KoBookmark.cpp
          	libs/kotext/KoBookmark.h
          	libs/kotext/KoBookmarkManager.cpp
          	libs/kotext/KoBookmarkManager.h
          	libs/kotext/KoTextInlineRdf.cpp
          	libs/kotext/KoTextRange.cpp
          	libs/kotext/KoTextRange.h
          	libs/kotext/KoTextRangeManager.cpp
          	libs/kotext/KoTextRangeManager.h
          	libs/kotext/commands/DeleteCommand.cpp
          	libs/kotext/commands/DeleteCommand.h
          	libs/kotext/opendocument/KoTextLoader.cpp
          	libs/kotext/tests/TestKoBookmarkManager.cpp
          	libs/kotext/tests/TestKoTextEditor.cpp
          	libs/main/rdf/KoDocumentRdf.cpp
          	libs/main/tests/rdf_test.cpp
          	libs/textlayout/KoPointedAt.cpp
          	plugins/textshape/TextTool.cpp
          	words/part/KWView.cpp
      
      commit 2f3c84af7598c3edc7d2b3671cca9184368c859a
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Oct 27 23:25:23 2012 +0200
      
          Disable the very ugly showing of annotations.
      
      commit 3575992a5abcde1a93214ea9aaee457f56364501
      Author: Mojtaba Shahi Senobari <mojtaba.shahi3000@gmail.com>
      Date:   Sat Oct 27 22:54:11 2012 +0330
      
          Load and save annotation, and have annotation content in a text frame.
      
      commit 53b745618fd2eeef1c62bf1032c8802ad6ba8827
      Merge: 25b6dc8 c3527f8
      Author: Mojtaba Shahi Senobari <mojtaba.shahi3000@gmail.com>
      Date:   Tue Oct 23 22:01:09 2012 +0330
      
          Merge remote-tracking branch 'origin/text-annotations-ingwa' into text-annotations-ingwa
      
      commit c3527f85d3cddcfe3c475dd0578e72d78473f3ec
      Author: Gopalakrishna Bhat A <gopalakbhat@gmail.com>
      Date:   Tue Oct 23 01:45:37 2012 +0530
      
          Add initial UI for annotations. Currently it is a widget KWView and needs to be moved to KWCanvas classes
      
      commit 14b6bb978443e1947ffa510ffaaf3fcda1691263
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Oct 21 15:10:02 2012 +0200
      
          First version of Annotations.
      
          It has the following limitations:
           - It only reads the name of the creator and date so far - not the contents
           - It doesn't save.
      
      commit 3430d7eb0f62a777e9379f3a03b992c0bb0ff46e
      Author: C. Boemann <cbo@boemann.dk>
      Date:   Wed Oct 17 18:55:07 2012 +0200
      
          Work on the unittests
      
      commit 00f0c4dc0130eea2f9f47b35adcd661d65c3d307
      Author: C. Boemann <cbo@boemann.dk>
      Date:   Tue Oct 16 10:52:03 2012 +0200
      
          fix build and restore deleting and ToC functionality
      
      commit 535f42536241dfa0e43b719b567188767fcc9991
      Author: C. Boemann <cbo@boemann.dk>
      Date:   Thu Oct 4 12:45:04 2012 +0200
      
          For many things we will be replacing KoInlineObject with KoTextRanges.
          This first part intoduces the KoTextRange class and friends.
          For now only KoBookmark is being converted but eventually, annotations, anchors and softbreaks
          will also be based on KoTextRange
      
          This commit lacks implementation of delete and Toc bookmark generation
      b23b2ca1
    • Inge Wallin's avatar
      Introduce roundtripping for 3D shapes. · 37fff6e5
      Inge Wallin authored
      REVIEW: 105292
      
      Squashed commit of the following:
      
      commit 05b646c6c32de4fb577515b27d8875eb17e3365e
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Oct 24 19:41:23 2012 +0200
      
          Fix horizontal segments for rotate objects.
      
      commit beb51ad1eb119e135fa03142679350a8144eb2b5
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Oct 24 18:58:48 2012 +0200
      
          Use the same default values as OOo and LO.
      
      commit c02b0afeb32ebfc6c2bc7b7be45c12909cd32d03
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Oct 24 17:44:12 2012 +0200
      
          Load 3d transform correctly.
      
      commit dcdd5156945b648d4dbd8b3d60018e862507ad42
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Oct 24 16:09:39 2012 +0200
      
          Implement the scene as a KoShapeContainer (again).
      
          The reason for this is that the review wanted it.
      
          This time all problems with saving seem to be gone.
      
      commit e2b4b1b1760b3ef6192986b105344f33eaec54b8
      Merge: 3a8593f 33f15f4
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Oct 21 17:28:59 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 3a8593fef23a58d223fa174277d987c6ccc0c233
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Jun 30 15:20:13 2012 +0200
      
          Implement a 'parent' concept for all objects.
      
      commit 046b8f5d18ad4af41936f2477ed6fb702084aff8
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Jun 30 14:22:33 2012 +0200
      
          Change name saveOdf2() to saveObjectOdf() as suggested in the review.
      
      commit 86ff60df864de831dbeba4f1e1238f0cb9ce6b3e
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Jun 25 11:14:56 2012 +0200
      
          Make the text loader also look for namespace dr3d when loading inline shapes.
      
      commit da0d088103db633a2ccde7bf899d9b61f1b6aa27
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Jun 25 11:14:05 2012 +0200
      
          Fix two issues with saving/loading
      
           * No more % after numerical values
           * Load/save svg:viewBox
      
      commit 9d4305c21471254976af1559cf7486813c299ad9
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Jun 25 06:26:08 2012 +0200
      
          Fix the problems with draw:layer.
      
          The fix to this one is complicated. See the explanation in Object3D.h.
      
      commit 0679c5347d4ff9aea564e3ff592cc1c18c871d10
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Jun 23 06:26:00 2012 +0200
      
          Better variable names
      
      commit 68ea5fff52e1c1b4e5da16803771ea1b68621e12
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Fri Jun 22 11:52:05 2012 +0200
      
          Only save geometry (pos & size) for top level objects.
      
      commit 411e531abdb57d9464aefd24055bb9a546da1cd3
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Jun 19 07:02:32 2012 +0200
      
          Fix a compile error.
      
      commit 96710ff7a67ae9c590e6f7816255b583e105f11c
      Merge: 7df4ec0 a46b981
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Jun 19 03:22:55 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 7df4ec037d38e77b1d558dbb1ae21bda67056330
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Jun 18 17:54:36 2012 +0200
      
          Remove the GraphicsProperties class, which is obsolete.
      
      commit fecefe971dc976a682a19357417e9293750d464e
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Jun 18 03:42:42 2012 +0200
      
          Load and save all style information for object dr3d:extrude.
      
          This completes the milestone 1 for 3D scenes: loading and saving
      
      commit 826edff45c66a383a1f84624f73b481ec79a0ec5
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 19:56:39 2012 +0200
      
          Implement all style options for the dr3d:rotate object.
      
      commit 8f6a599d7304e32d42563e9d3555288271e0f994
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 18:58:56 2012 +0200
      
          Implement dr3d:rotate
      
      commit cc4b1c954f02150dbad829f60d6e76488baa5536
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 18:53:16 2012 +0200
      
          Implement object dr3d:extrude.
      
      commit cd15fc0504b2ead1ae392e860508576500f0149e
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 18:47:18 2012 +0200
      
          Allow recursive loading of dr3d:scene.
      
      commit fc3559e3f72ec0f860290e316c97c345c877d20e
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 18:21:04 2012 +0200
      
          Remove warnings.
      
      commit 06427186de85f4c572c26d3bf8b49dd0aa3b9799
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 18:15:51 2012 +0200
      
          Make the scene object a KoShapeContainer.
      
          This makes it possible to simplify the rest of the code a lot and is
          the path I should have taken from the start.  Well, better late than
          never.
      
          We're getting close to Milestone 2 now.
      
      commit 835904215e4fbf8935897a2302c080e102833e7b
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 16:35:52 2012 +0200
      
          Rename ThreedShape to SceneObject.
      
          So now the scene is a real 3D object that can contain other 3D
          objects recursively.
      
      commit 581b6df90cac2dbd26f814855e4cee48e4b96270
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 11:44:42 2012 +0200
      
          Remove duplicate features.
      
          * Make the ThreedShape class an Object3D
          * Remove the Scene class
          * Fix includes
      
          The Scene class duplicated almost all of the features from the
          ThreedShape class.  This meant that one of them was obsolete.
      
          To do: Fix the names, e.g. by renaming what is now the ThreedShape
                 into SceneObject or something.
      
      commit ebe29f33c1b169a4b8f63961c708d03a7b017532
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Jun 17 11:35:32 2012 +0200
      
          Make the ThreeDShape class an Object3D.
      
      commit c2874952aefa2276d40bd90758f830d1e4bd8afa
      Merge: b6c24d9 791afe7
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Jun 16 11:02:49 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit b6c24d9f92e592b997d5335f170f113451ac9cad
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Jun 16 00:09:47 2012 +0200
      
          Update PLAN
      
      commit d6e4db42cfb08db1287e4d6fa2869f08d377278f
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Jun 16 00:03:48 2012 +0200
      
          Port to Ko3DScene and make the 3D objects KoShapes.
      
          The conversions of 3D shapes to KoShapes means that we now read the
          styling information correctly.
      
          Remains to be done:
           * Make the dr3d:scene into a KoShapeContainer so that the objects
             in the scene are not saved separately too.
      
      commit a71e37cd9e1465445c5380be124e0e8ea0de4faf
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Apr 24 23:45:44 2012 +0200
      
          Use the newly committed Ko3dScene object in libs/odf instead.
      
          This class was actually created from this implementation but now that
          it's in the libraries we don't need our own any more.
      
      commit 30f407ee425e40070e708dd930cb550eca60bb25
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Apr 24 23:42:25 2012 +0200
      
          Fix includes.
      
      commit 20036cf8d8323cf290db7d545a25bcfabb72e2db
      Merge: 4db6ab4 c39794a
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Apr 24 23:11:23 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 4db6ab4588b4cffa1766af30fc456cfdc03e8df9
      Merge: 4881377 c3f487f
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Apr 24 22:23:40 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 4881377fb06c2ec07aaf4932f8f72fcf9e2e0951
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Fri Apr 13 03:12:48 2012 +0200
      
          Fix saving of scene objects
      
          So far we only handle cubes and spheres.
      
      commit 96cbb03b549f445407c3ec82ec789bec5befebdc
      Merge: ac83743 ab76fda
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Thu Apr 12 17:06:00 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit ac837436605c81b68aa47262e616b0e440508506
      Merge: 71c4441 a6c8fba
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Apr 7 11:00:15 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 71c44417f784a2806e857f45fae7c34c00a0ba8c
      Merge: 69dc270 fb9027f
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Thu Mar 29 21:04:58 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 69dc2707be3b0e2e92fa09bf4c31804c65fc36f0
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Thu Mar 29 20:59:04 2012 +0200
      
          Load, store and save style information for the Scene.
      
          Note: This first attempts is a bit of a fail because it duplicates the
                same functionality that is done in KoShape, but we can reuse it
                in the objects so I'm keeping the code as is until next commit.
      
      commit a21a9b2baba5fc979da6658427f4b5204db2bd67
      Merge: 193380b efaea61
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Mar 27 18:06:25 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 193380b06c5ccae6bf680c030d50ebcc2929e3d6
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Mar 25 15:12:14 2012 +0200
      
          Actually load spheres and cubes.
      
      commit 3d8e00d18273770bc99c370ecab63dea7c1c97f1
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Mar 25 14:37:18 2012 +0200
      
          Recognize cube objects
      
      commit 6583b183f8270a3e9fc42e191b9733f6fec764e6
      Merge: 2f78fb0 eb246b9
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Mar 25 13:34:04 2012 +0200
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 2f78fb04b389018944117d153f049a4d12403441
      Merge: 96225d0 a5ee384
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Mar 24 13:11:12 2012 +0100
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 96225d0f36a2f986fa8dab9c9feb6b11b1b7e7bf
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sat Mar 24 13:03:38 2012 +0100
      
          Load the style information for the scene.
      
      commit 3ebd221211a6079ec0d5e34d33a37bca62de6009
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Mar 5 20:29:58 2012 +0100
      
          Add the embryo of a container for graphic-properties style attributes.
      
          This is a test of the concept.
          There will be many many more members if this is successful.
      
      commit 3985216012ef64c8d8713b20a2c5a11b3576facc
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Mar 5 20:29:19 2012 +0100
      
          Make all getter functions const.
      
      commit e7f6b81a0479e1ec5e918b01ba13634196031719
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Mar 5 20:22:33 2012 +0100
      
          Update the plan.
      
      commit 7bb4b9e1d64988ee5e916a37c7c0394a4d2e986d
      Merge: 67a60a8 233c553
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Feb 28 20:16:13 2012 +0100
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 67a60a86a93909e3f4487cf8e5e9097a22e3781a
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Mon Feb 27 18:01:30 2012 +0100
      
          Start of loading and saving Objects.
      
          * New file: Objects.{h,cpp}
          * New object: Object3D - a base class for 3D scene objects
          * New object: Sphere
      
      commit 649eecd95ae68f4faa17cde2902f1e2b03345fdf
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Feb 22 17:33:56 2012 +0100
      
          Save all scene attributes.
      
      commit a8e43addd2252858c32ae84db587595290a8bf97
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Feb 22 17:10:42 2012 +0100
      
          Start of saving
      
          * Save the shape scene itself (but not the attributes yet)
          * Save lightsources
      
      commit f6bd1d8162bd51f14d1da6490803590c6315aee7
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Feb 22 14:06:23 2012 +0100
      
          Store the scene in the shape.
      
           * Store a scene object in the shape
           * Use a QList to store a list of lightsources in the scene.
      
      commit f56c4b47c36853e559518b28cbd939e51b09b3a7
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Feb 22 12:43:14 2012 +0100
      
          Create a Scene object and load Scene attributes.
      
      commit b0e9546d4f48ec51c35f4d38b6e05b90c4043e20
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Feb 22 09:37:14 2012 +0100
      
          Publish the master plan
      
      commit 6dc9b61ad44cd24744a3ad3fc55827ba11ae80f3
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Feb 22 09:32:59 2012 +0100
      
          Split out stringToVector() into utils so that it can be used by other files.
      
          This is in preparation for the Scene class.
      
      commit cc90d710d0233cb229727579d104c45950d30d6a
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Wed Feb 22 09:20:11 2012 +0100
      
          Cleanup before starting with the Scene object.
      
      commit 4424fbe1f065e38bb72cc340261fbf95616109df
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Feb 21 23:04:43 2012 +0100
      
          Fix a nasty cut&paste bug and add a comment.
      
      commit 6cc171865c5e3d905741fbb820e79c93de5a21e7
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Tue Feb 21 23:01:31 2012 +0100
      
          Parse and store lightsources for the 3D scene.
      
      commit 0d0c165f451d69379340c1c171a93938794b58be
      Merge: 654152f b9f6dbb
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Feb 12 13:17:27 2012 +0100
      
          Merge branch 'master' into plugins-threedshape-ingwa
      
      commit 654152f25503905992a75ba30ee4eca7ab91017e
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Feb 12 13:15:54 2012 +0100
      
          Draw a rectangle around the shape as a debug tool.
      
      commit 33931924c6aedfef117f645578e2865c82ba4bbe
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Fri Feb 10 19:35:25 2012 +0100
      
          Pick up attributes of the 3D scene and child elements.
      
          Not all child elements are loaded yet and they are not yet saved. Also
          not all attributes are loaded for the scene components.
      
      commit afcefd3e568f2b495b43a08f3ee2ddbc7baa34e1
      Author: Inge Wallin <inge@lysator.liu.se>
      Date:   Sun Feb 5 16:09:20 2012 +0100
      
          Add an empty shape as the start for the 3D shape.
      37fff6e5
  6. 27 Oct, 2012 11 commits
  7. 26 Oct, 2012 2 commits
    • Dmitry Kazakov's avatar
      Fixed loading of masks with the offset · 2ff7d885
      Dmitry Kazakov authored
      That patch introduces the following changes:
      1) Removed lazy initialization of masks' selection. Now you always must
         call initSelection after the creation of the mask (probably, we can
         move it into c-tor).
      2) KisMask::setSelection must only be used when we need to switch the
         underlying selection explicitly (like, e.g. in
         KisImage::setGlobalSelection). In the rest of the cases you need to
         work with already existent selection.
      
      BUG:304369
      2ff7d885
    • Boudewijn Rempt's avatar
      Remove comma's and underscores from template file names · f81ced3f
      Boudewijn Rempt authored
      They give trouble when packaging.
      
      Thanks to tittiatcoke for telling me about the problem on irc.
      f81ced3f
  8. 25 Oct, 2012 3 commits
  9. 21 Oct, 2012 1 commit
    • Gopalakrishna Bhat A's avatar
      Add the following enhancements to videoshape · a9740af8
      Gopalakrishna Bhat A authored
      1) Enable videoshape in Words
      2) Add playback controls to Video playback(Volume Control, Playback seeker)
      3) Ability to save video within ODF documents.
      4) Ability to change video of a video shape
      5) Ability to play the video from the video tool
      6) Thumbnails for videoshape(using phononexperimental api's)
      a9740af8
  10. 18 Oct, 2012 4 commits
  11. 17 Oct, 2012 1 commit
  12. 16 Oct, 2012 2 commits
  13. 15 Oct, 2012 1 commit
    • Timothée Giet's avatar
      Update preset pack · 59be93c6
      Timothée Giet authored
      Update all presets that can use the new precision setting with the best value depending on the kind of preset.
      Tweak some presets that can benefit from the new optimisations.
      Deleted one useless preset.
      Also update my infos on the about page.
      59be93c6