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  • Martin Flöser's avatar
    CubeCaps back in GLES mode. · 902a5e41
    Martin Flöser authored
    This includes quite some refactoring. For the cube cap a VBO is used
    instead of glLists and all the required transformations are moved into
    paintCap() which makes paintScreen more clean.
    Currently the mirroring of bottom texture is still missing and cylinder
    and sphere caps are not yet ported to using VBO.
    I wouldn't be surprised if it is broken for legacy GL atm.
    902a5e41