Skip to content
GitLab
Explore
Sign in
Overview
Active
Stale
All
work/increase-damage
b35cd8ff
·
Item: increase reported damage by a margin of 1 logical pixel
·
Jul 16, 2022
work/iasensio/tabbox-transitions
88aca645
·
TabBox: Allow switchers to show an exit transition
·
Jul 16, 2022
work/d_ed/mock_effect
399626a3
·
mock
·
Jul 18, 2022
work/davidre/kickoffscreen
6eaec7b1
·
Send plasmashell the active screen name when activating launcher
·
Jul 20, 2022
work/d_ed/fractionalscale
f6ec54fb
·
Implement wp-fractional-scale-v1
·
Jul 21, 2022
work/zamundaaa/edid-workaround
0a9a3b0d
·
backends/drm: make DrmObject::updateProperties handle data races better
·
Jul 21, 2022
work/d_ed/session_restore_activities
7201a1a1
·
Handle session restore + KActivities ordering
·
Jul 27, 2022
work/d_ed/better_xdg_test
2a9f48e0
·
Remove race in xdg test
·
Jul 28, 2022
work/idle-time-poller
f149ba0b
·
Implement forcePollRequest for KWinIdleTimePoller
·
Jul 28, 2022
work/eric/quickeffect-split
4db3f533
·
Move effect variables to base class (QuickSceneEffect)
·
Jul 29, 2022
work/ratijas/cursor-shape
fe7c28a5
·
effects/desktopgrid: Fix cursor shape being lost outside of dragged desktop
·
Aug 01, 2022
work/ratijas/tip-top
ad787d2c
·
effects: Better fix for keeping dragged things on top and hiding highlight
·
Aug 01, 2022
work/eric/contexts-split
0d925d1c
·
Add gesture context system
·
Aug 04, 2022
work/d_ed/mipmap
af6e6529
·
mippity mappity
·
Aug 04, 2022
work/kbrouli/screenedge-quickscene
daae0012
·
effects/screenedge: Port to OffscreenQuickScene
·
Aug 05, 2022
work/drm-autotest
5b8e641e
·
add autotest for the drm platform
·
Aug 08, 2022
work/zzag/x11-precision-loss
de65fd0e
·
x11: Fix precision loss in NETMoveResize(Window)
·
Aug 08, 2022
work/ahiemstra/kwinvector
74cb8e51
·
Introduce KWin::Vector as a vector decoration template with coordinate system
·
Aug 08, 2022
work/d_ed/floating_resize
0e0e200b
·
floating interactive resize
·
Aug 09, 2022
work/d_ed/mash_all_the_fractional_things
1570602d
·
Add a debug effect as a place for adding debug shaders and other debug tools
·
Aug 09, 2022
Prev
1
…
14
15
16
17
18
19
20
21
Next