draw lines directly because it is more than 60 times faster than drawing the path
fixes #255 (closed)
seems that drawing directly the lines is much faster than drawing the linePath.
Problem introduced in 7a28d534
TODO:
-
remove linepath. only the maximas are needed to calculate the bounding rectangle -
check droplines, errorlines, ... -
Instead of using drawPolyline(QLineF) consider using drawPolyline(QPointF*, int count) maybe during every drawPolyline the state will be update which might be preventable using this method
Edited by Martin Marmsoler