Use the basic render loop for NVIDIA GPUs on X11 too
There are also use cases worked around by doing this on X11, not just Wayland. For example: https://bugs.kde.org/show_bug.cgi?id=419421.
BUG: 419421 FIXED-IN: 5.86
There are also use cases worked around by doing this on X11, not just Wayland. For example: https://bugs.kde.org/show_bug.cgi?id=419421.
BUG: 419421 FIXED-IN: 5.86