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Julian Helfferich authored
KBlocksWin now tells the AIPlayer and the KeyboardPlayer when the game is paused and resumed. The pauseGame() functions are already available for the two classes, but they have not been used yet. REVIEW: 127489
06831e32
KBlocksWin now tells the AIPlayer and the KeyboardPlayer when the game is paused and resumed. The pauseGame() functions are already available for the two classes, but they have not been used yet. REVIEW: 127489