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  • Dmitry Suzdalev's avatar
    Start porting KMines to QGraphicsView. Blessed by Mauricio. · 3f5ae631
    Dmitry Suzdalev authored
    In fact, we both tend to agree that this porting will be taking shape of
    a rewrite, because the state of current code isn't that good. At all.
    It is bloated, misses comments, complex without any reason, contains
    some features that I doubt are much used (solver,log replaying) and such :)
    
    So rewrite would go in direction of simplicity.
    In the end MineSweeper is a simple game.
    
    So let's keep it simple, clean and beautiful. This includes code.
    At least I'll try to produce such code - feel free to critique, change, fix.
    But that's as usual ;)
    
    PS. KMines will not be broken during rewrite - I use different set of classes,
    and I will just replace old main window with new one in my local copy, keeping
    the trunk's one unchanged.
    
    CCMAIL: mauricio@tabuleiro.com
    
    svn path=/trunk/KDE/kdegames/kmines/; revision=686526
    3f5ae631