Bugfix: problems with transforming mirrored/flipped shapes
The handle (called Direction
in constructor) we get from DefaultTool
is based on KoSelection
of a shape. When we extract shape and operate on
it, the transformation applied on it map the handles incorrectly. This
doesn't happen until the shape is flipped where then the bounding box of the
shape and KoSelection
no longer map to same points (they map to the
opposites).
Test Plan
- Create a vector shape
- Flip about a point using Select Shapes Tool
- Use the same point
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