Fix a crash when D&D a vector layer from one image to another
The patch does several things 1) Removes "application/x-krita-node" mimedata completely. It was used to pass Krita nodes between multiple instances of Krita. Since we don't support multiinstance runs anymore, these types should go. (they failed in multiple usecases anyway) 2) Implements a special KisDetachedShapesViewConverter converter class that is attached to KisShapeLayerCanvasBase, when it has no image attached (that was an exact cause of the crash). Now, when the vector layer is placed into a mime data, its converter is replaced with the detached one to no rely on KisImage (which is deleted at that moment) BUG:456450
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