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Fix spurious dialogs in PickPointEngine

In the case of multiple input events, the local event loop of QInputDialog was processing pending events before m_creationCompleted could be cleared. This allowed recursive calls to PickPointEngine::end, even on wrong events (e.g. mouse move shouldn't cause end(), but it did).

BUG: 409638 BUG: 413990

Edited by Tobias Deiminger

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