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Alvin Wong authored
I originally used floor when rounding to device pixels, but it appears that rounding to nearest is the more correct choice. This partially stops the canvas from juggling when the "Fit to Page" action is performed.
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I originally used floor when rounding to device pixels, but it appears that rounding to nearest is the more correct choice. This partially stops the canvas from juggling when the "Fit to Page" action is performed.