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Mohammadreza Hendiani
KWin
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work/zamundaaa/shadow-swapchain
25be6461
·
draft: use a swapchain instead of an OpenGL texture for the shadow buffer(s)
·
Jan 16, 2024
work/cherry-pick-203c4998
dcc28475
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Make sure window thumbnails and Qt Quick resources are destroyed properly
·
Jan 16, 2024
work/cherry-pick-b98607c6-2
b12c20c3
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Fix cleanup of forced window shortcuts
·
Jan 15, 2024
work/d_ed/shadow_dpr
58f74742
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decorations: Provide DPR to shadows
·
Jan 14, 2024
work/redstrate/pressure-curves
b24ba618
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libinput: Use pen pressure transform before sending tablet events
·
Jan 14, 2024
work/zzag/xdg-shell-window-no-window-shown-on-unminimized
14c14385
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wayland: Make Window::setMinimized() not touch active state
·
Jan 12, 2024
work/zamundaaa/ext-blur
e06529b0
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wayland: support ext-blur-v1
·
Jan 12, 2024
work/zzag/spacer
1fe6b158
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Bring back decoration spacer buttons
·
Jan 11, 2024
work/zamundaaa/blackpoint-compensation
81faeeee
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core: implement black point compensation
·
Jan 11, 2024
work/zzag/shortcut-button
5efcf326
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Add support for Shortcut decoration button
·
Jan 11, 2024
work/davidre/xdgtopleveldrag
1c64332b
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Support qt-toplevel-drag protocol via xdg-toplevel-drag implementation
·
Jan 10, 2024
work/zamundaaa/triple-buffering
2304079e
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backends/virtual: fix frame reporting
·
Jan 09, 2024
work/zamundaaa/atomic-tearing
1d2ff574
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hacks and logging
·
Jan 08, 2024
work/zamundaaa/frames
e382e4ae
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backensd/drm: directly try presentation with changed properties
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Jan 08, 2024
work/d_ed/scale_unit_tests
54676c11
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autotests: Improve autotests for window scaling
·
Jan 08, 2024
work/nico/tablet-relative
2fcdac0c
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Add relative mode for graphics tablet
·
Jan 06, 2024
work/d_ed/deco_opaque_area
ea47e196
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decorations: Avoid opaque areas of decorations being larger than the rendered contents
·
Jan 05, 2024
work/apol/colocrash
7b4fd1d2
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colorimetry: Be more conservative with colour space objects
·
Jan 04, 2024
work/d_ed/float_away
077f3d47
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floating deco size
·
Jan 03, 2024
work/zzag/surface-item-x11-bounding-box-damage
5eeac189
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core: Drop RenderLoop::beginPaint()
·
Jan 02, 2024
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