• Michael Pyne's avatar
    Fix 'trying to add empty file warnings'. · 7fe64d10
    Michael Pyne authored
    Finally backtraced it... to a signal handler for PlayerManager.  Turns
    out we get the Stopped state with an old state of Loading after all,
    which was being handled in the else block which assumed
    buffering/playback, and tried to read a (null) FileHandle as a result
    since nothing was actually playing.
    7fe64d10
playermanager.cpp 19.6 KB