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work/hardware-accelerated-clipping
460d1893
·
scene/opengl: Implement hardware accelerated geometry clipping
·
Jul 03, 2021
output-device-v2
fe6481cb
·
Latest changes
·
Jul 06, 2021
work/desktop-opengl-bump
2e9598a2
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Drop GLRenderTarget::supported()
·
Jul 08, 2021
work/hardware-accelerated-clipping-foo
f74787d4
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scenes/opengl: Add support for geometry clipping in vertex shader
·
Jul 09, 2021
work/async-xdg-decoration
4dd6ceb4
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wayland: Properly handle async xdg-decoration updates
·
Jul 14, 2021
work/animate-transformations
cb677e6d
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Allow animating screen changes
·
Jul 25, 2021
work/scene-redesign-texture
fa8183d2
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kwineffects: Un-virtualize GLTexture::discard()
·
Jul 28, 2021
work/more-drm-logging
c5dc7e1a
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platforms/drm: add more debug logging
·
Jul 28, 2021
work/renderer-surface-texture
d5ed44cb
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Move surface texture factory methods to the base renderer
·
Jul 29, 2021
work/inputmethod-new-surface
ee37e3ba
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inputmethod: activate when we get a new surface
·
Jul 30, 2021
work/qml-present-windows-lanczos
66d983ac
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Lanczos take 2
·
Aug 06, 2021
work/fvogt/fakevmblank
8f414ad3
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Fake vblank synchonization of page flips on virtual DRM devices
·
Aug 07, 2021
work/frame-timing-recorder
68b83d90
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Call RenderLoop::{beginFrame,endFrame} in Compositor::composite()
·
Aug 11, 2021
work/workspace-virtual-desktop
beea3430
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Port focus related pieces in Workspace to VirtualDesktop
·
Aug 13, 2021
work/abstract-egl-backend-no-surface
e421f655
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Remove surface property in AbstractEglBackend
·
Aug 16, 2021
work/sexy_startup
e9809212
·
squash with sync env
·
Aug 17, 2021
work/virtual-desktop-model-2
29754d26
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scripting: Introduce VirtualDesktopModel
·
Aug 19, 2021
work/davidre/eis/522
58cfa34f
·
🍦
·
Aug 24, 2021
work/ahmad/non-pod-global-static
1698fd36
·
Less non-POD global statics [-Wclazy-non-pod-global-static]
·
Aug 24, 2021
work/gbm-neon-is-lts
c31b34fb
·
drm: Ensure we still build against gbm 21.0
·
Aug 25, 2021
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