Refactor input stuff
This is the start of a significant refactoring of everything related to sending messages, which is roughly:
- the chatbox
- action handling
- message sending on the c++ side
- autocompletion of users/rooms/emojis/commands/things i forgot
Notable changes so far include:
- ChatBox is now a ColumnLayout. As part of this, i removed the height animations for now.
as far as i can tell, they were broken anyway.I'll readd them later - Actions were refactored to live outside of the message sending function and are now each an object; it's mostly a wrapper around a function that is executed when the action is invoked
- Everything that used to live in ChatBoxHelper is now in NeoChatRoom; that means that the exact input status (text, message being replied to, message being edited, attachment) is now saved between room switching).
- To edit/reply an event, set
NeoChatRoom::chatBox{edit,reply}Id
to the desired event id,NeoChatRoom::chatBox{reply,edit}{User,Message}
will then be updated automatically - Attachments behave equivalently with
NeoChatRoom::chatBoxAttachmentPath
- Error message reporting from ActionsHandler has been fixed (same fix as in !517 (merged)) and moved to NeoChatRoom
Broken at the moment:
-
Any kind of autocompletion -
Mentions -
Fancy effects -
sed-style edits -
last-user-message edits and replies -
Some of the actions, probably -
Replies from notifications -
Lots of keyboard shortcuts -
Custom emojis -
ChatBox height animations
TODO:
-
User / room mentions based on QTextCursors instead of the hack we currently use -
Refactor autocompletion stuff -
??? -
Profit
Edited by Tobias Fella