Correct the eglQueryWaylandBufferWL_func prototype
I am trying to build against a Qt built without OpenGL. In that case, the openGL headers have not been included and therefore GLboolean is not defined. Use EGLBoolean to match the EGL prototype.
I am trying to build against a Qt built without OpenGL. In that case, the openGL headers have not been included and therefore GLboolean is not defined. Use EGLBoolean to match the EGL prototype.